Cover Image: Click'd

Click'd

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Member Reviews

This book talks about code, apps and social networking which is the language of our tween readers. It is a fairly typical middle school friend novel, learn from your mistakes etc. Because there were many friends they weren’t well developed and i was sometimes hard to keep track. This will interest student readers who are into apps, coding and technology.

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I liked this book! It's about coding which I'm not familiar with,but even though,it was interesting and it can encourage kids to try it out,especially girls. I may be too old for this book,but pre teens and teens will love it,I'm sure!

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Great for techies, an absorbing and App-centred story that isn't too long for even reluctant readers

Not one that will easily draw from older age groups as some books for this age range do, Click'd will be a great choice to offer to those who like their computers, coding, technology, social media.

Allie is a coder, and at summer camp has designed her own app that helps you find friends with common interest - Click'd. It works brilliantly when she tests it on her friends before entering it at a national competition, alongside a fellow student (and rival's) app.

But when a problem becomes apparent, Allie is faced with tough decisions, and even finds that her app is straining her relationships with her friends.

The themes are very much 'middle school' centred, which may seem too immature for older readers/teenagers. There is no romance, and Allie's home and family life is only briefly featured - it's all about her friendships, rivalry with Nathan, and mostly - her App.

Which isn't a bad thing - it will interest many readers, and though I'm not a techie myself, I enjoyed the story. I could see myself, a Judy Blume fan at that age (10-13) being caught up in Allie's world and problems, and liked the choices Allie makes.

Some good questions and discussions could come out of this. Though it features a female protagonist, boys will also find a lot here to capture their interest as well, including the character of Nathan. Could make a good class read for Year 6 or 7 classes.

With thanks to Netgalley for the advance reading copy.

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I had the opportunity to read a digital ARC of this book from NetGalley in exchange for this review. I really enjoyed this middle grade fiction story that has likable characters, a STEM plot that taps into kids’ obsession with social media apps, and good messages about friendship and making good decisions.

Seventh grader Allie Navarro has just spent the summer at CodeGirls Camp developing a really cool friendship social media app/game called Click’d. Designed to help strangers find new friends that have compatible interests, the app has users complete profile quizzes, and uses sound effects and pictures from Instagram accounts to help friends find each other in a type of scavenger hunt. During the first week of school, her app is a huge hit at her middle school and hundreds of new users download the app right away. Her app is so awesome that her computer science teacher is mentoring her in a big contest that upcoming weekend. But when Allie discovers a glitch in the program that allows users’ private pictures from their phones to become very public, she realizes she's going to have to fix the code in order to salvage her app before the competition.

I think this would be a terrific book to share with middle grade students. The main character, Allie, is a relatable girl who embraces the “computer geek” inside her, but also has a group of close friends and participates on a soccer team. She deals with the normal middle school stressors of homework and friend drama, along with her technology talents.

Middle grade students of the iGen generation cling to their phones and spend a colossal amount of time texting and relating to each other through social media. I think this book definitely taps into that in a positive way. I think this will be a very popular book with kids in grades 5 - 8!

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Click’d by Tamara Ireland Stone is a great book for Middle School girls who are into computers and coding. The book highlights the main character of Allie who builds an awesome app. In her excitement in gaining some exposure for the app, she shares it with her computer class, who share it, who share it, who share it. The only problem are unexpected consequences and Allie needs to make a decision about continuing to growing the app so she might win a contest or stopping it, because of a small quirk, which might not be small at all.

The story mirrors middle school behavior accurately, with the crowd mentality and everything being either wonderful or awful. The app should help people find more friends, people who they can connect with, except not everything is as it seems. A great novel that highlights the moral obligations that come with group apps. It also gives the reader question about what is right and wrong with gaining information about other people and using it to manipulate results. I love how the story unfolds with the secrecy and determination. I think the story also clearly shows the group mentality of middle school students.

Click’d by Tamara Ireland Stone is a great read for girls who love computers, games and coding.

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I wasn't sure what to expect when requesting a book that mentioned coding, but I LOVED it! I seriously cannot wait to read the other books in the series when they come out, because it's next to impossible to not get emotionally invested in these characters.

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read this book in a day, that should tell you something. I really loved the messages this book conveyed about empowering young girls to code and participate in technology disciplines. As someone who studied engineering and who was one of 13 girls out of 80 in my Electrical Engineering major in college that really spoke to me. My only real issue with the book was that a middle school teen had access to all of this personal identifiable information, which is a cyber security risk that she could do anything with or some cyber criminal could do something with but her mentor and teacher never said anything about it. I think the author did an OK job addressing that issue, but I think I because of my experience in the technology risk area I'm being a little over critical.

Overall I really enjoyed the story. I couldn't put it down. I really loved Ally. I connected with her as a girl who liked "nerdy" stuff and who played soccer. I saw so much of myself in her. The story is about Ally and the "game" she created at CodeGirls, a coding camp for girls over the summer. The purpose of her game Click'd is to find new friends based on a series of questions in a quiz you answer, much like an online dating profile. She even goes so far as to say that she studies those types of apps to create her own to make sure her data was matching people based on their likes and dislikes. She wanted people to make new friends or atleast talk to people that they otherwise would have never found before. She soon comes to find out that one of her best friends in real life is upset because her in real life friends are no longer on the top if her leaderboard and that isn't fun for her. Ally also finds a major bug in her app and tries to fix it on her own without help from her computer teacher and mentor for the Games for Good competition she's hoping to win. She finds an unlikely ally in her long time nemesis Nathan, who like Ally is also entered in the competition. Ally just wants people to find and click with people they otherwise wouldn't have ever talked to before, bringing smiles to peoples faces as they spark new friendships. Her app causes alot of turmoil and Ally isn't sure she can fix it.

I think this story has a lot of great messages about friendship and loyalty, being driven to succeed, learning from your mistakes, and how technology especially mobile technology has really changed how we interact as a society. I really liked how in the end Ally's game brought people together the way she'd hoped and that she learned a lot of valuable lessons along the way. I would highly recommend this for the middle grade crowd, especially girls interested in the technology fields.

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Tamara Ireland Stone has written a timely middle school friendship story with likable, smart Allie Navarro at the center. Allie spent the summer at a coding camp for girls where she created an app called Click'd. The app pairs people with common interests, to help them find new friends. It's good enough that her teacher nominates her for a prestigious coding competition. But the app has some serious flaws, which become known after it goes viral at Allie's school. Rival coder and fellow student Nathan offers to help Allie, but can she trust him? And, can Allie fix the app before she loses her friends for good?

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I love Tamara Ireland Stone, I have been following her writing since I started blogging and I have loved all the books I have picked up by her. When I saw this Middle Grade read I jumped at the chance to read it. In this book Stone writes about Allie - a girl who codes and built an app over the summer to connect people. Things go a bit crazy, as they can with technology, and she is faced with friendship problems, technology problems, and the possibility of loosing all her hard work.

This was a great book for SO many reasons, first off - girl coder. I love this, girls can be interested in technology, but they aren't always written about for younger readers, so this was refreshing. Another wonderful thing, Allie learns a lot of lessons in this book and they keep coming as you read - the importance of friendships, trust, hard work, she encounters it all, but also the need to sometimes ask for help. Another big love for me was that even when you push forward things don't always go your way and this book was a great example of that. I think that middle grade readers need more of this in books and I think that this is a wonderful read for them.

Since I had an ebook of an advance copy my experience wasn't as cool as finished copies will be - there were images and breakdowns of the app that got a bit scrambled in my version so those will help a lot when others read the book, and the only other downer for me was that while Allie learns a lot of lessons and is a great role model for readers, I didn't really find her all that likeable, but that is just my opinion.

I do recommend this and many other books by Stone.

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A perfect read for the techie in your family. Allie creates an app that allows people to meet and befriend those who have similar interests, but when a glitch is uncovered, she needs the help of her competitor to fix it before it's too late. I particularly loved the updates on everyone's leaderboard - complete with profile pictures!!

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I don't normally read MG, but I love all things Tamara, so it was a sure thing.

I loooooved Allie. She's so smart and so determined and has loads more ambition than I think I've ever had. I truly enjoyed her journey. Allie's friends are fun and add a great dynamic. I especially loved Ms. Slade and Allie's parents for being such positive and supportive adults.

Plot wise, it was a lot of fun. I'm completely intrigued by the idea of coding and I was blown away at what Allie and Nathan were doing. There was a few bumps and conflicts, but it was quite refreshing to see a different type of drama than what I see in YA.

Overall, it was a lot of fun with a story that I'm sure will be important to a lot of kids. I can't wait to get a finished copy.

**Huge thanks to Hyperion for providing the arc free of charge**

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Summary: Allie Navarro loves coding.  Coding is Allie's passion and she has just spent her summer at the elite CodeGirls camp.  As her final project Allie created Click'd an app that she hopes will change her life.  Click'd pairs people based on their common interests and introduces is able to introduce them to their possible new best friend.  Allie invention will help people find the person with which they will "click".  The app is big success at camp and Allie is thrilled when she gets invited to the Games4Good competition.  But when the app makes it's way into onto the phones of almost everyone at Allie's middle school and begins to glitch Allie must decide what's more important the success of her app or friendships.

Review: This is one of those middle grade books that hit every middle grade drama expectations.  There are crushes, best friend drama, and even a little bit of an issue with parents not understanding.  However, "Click'd" isn't an average middle grade tween book.  Instead, Stone created a book for those girls who never see themselves in books.  This is a book for the girl who loves computers, girls who actually understand how the insides of cell phones work, for girls who would rather write the code for a game then to play the game.  Stone has given us a book about a GIRL who is good at CODING.  In the same vein as "Girl Code: Gaming, Going Viral, and Getting It Done" by Andrea Gonzales and Sophie Houser we are given a young, smart, heroine who is successful in a field that is usually thought of as for boys.  We are given Allie a self declared computer nerd...and it is completely okay.  She is good with computers, that's just who she is.  It's not weird.  She is not friendless.  She is smart, has good friends, has a functional home life, and I couldn't be happier about that.  Finally, I have a book to give to girls who want to grow up to software engineers; a book that just may entice them into the computer lab.

Bottomline: Click'd is a great book for tween girls who want their drama with just a little bit of coding.

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This book is a great one for younger readers as it allows the reader to be exposed to some great lessons. Questions about friendship, achieving your goals, and problem solving are all addressed throughout this novel. The end of the book did not go the way I thought it was going to, but honestly I liked it. It wasn’t as predictable as I thought it was going to be and it ended on a pretty high note. Tamara’s first step into the Middle Grade world was a strong one!

Click’d was a really fun Middle Grade book that was such a quick read. I definitely recommend this one for those in the mood for a quick lighthearted read. Fans of contemporary will really enjoy this one!

Was this book a bit trope-y? Yes, but they did a good job with leading to the messages this book was trying to covey: girls can code; competitions are fun, but watch the competitive nature; don’t be afraid to ask for help, and friends can be found in unlikely places.

Thank you to NetGalley, the author, and the publisher for providing me a copy of this one in exchange of an honest review.

Those interested in my full thoughts can read my full blog post linked down below.

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Allie Navarro spent her entire summer creating an application that helped others find and connect with people that are around them that, based on a few survey answers, have a high probability being your best friend... or at least be within your top ten. After being invited to present her application, Clicked, in the Games for Good competition Allie shares her new game with her school hoping to gain more practical information on how well it can connect people. Unknowingly, though, there is a problem with Clicked and the glitch might end up costing Allie a friendship or a few and the competition.

Can the problem be resolved? And can she resolve the problems and stress that are left in the wake?

Click'd is a fun book perfect for middle grade readers that are interested in coding and having a young female coding protagonist. Allie has to make the choice between dismantling something that she has worked hard on or saving her friends' and school mate's privacy... and she also works on relying on and trusting someone else.

In all, this was a sweet read.

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Thank you, Tamara Ireland Stone for creating an age-perfect read for middle grade kids that:
1) Includes a topic they can completely relate to, as opposed to “read this instead of playing that”
2) Shows them that it is possible to take a dream and make it a reality
3) Is written for and geared to younger readers with no “possibly inappropriate” scenes

CLICK’D is a tale of accomplishment, responsibility, insecurity and coming of age that is wrapped up in a charming tale filled with imagination and that feeling of actually being in the world of a twelve –year-old girl and her friends.

Allie spent her summer at a camp designed to encourage computer coding. She took her own personal fears at not knowing anyone and created an app that helped strangers become friends, connecting their commonalities. What a wonderful way to take some of the fear of meeting others, particularly for this age group! Of course, sometimes even the best ideas need tweaking and Allie soon learned that there were downsides to her “game.” Allie had a deadline to fix her app, and a huge competition coming up she so desperately wanted to win. She also had her arch nemesis, Nathan to finally beat.

What Allie learned in that week prior to the competition would be far more valuable than the first place prize.

Tamara Ireland Stone has a powerful, yet fun read that offers more than entertainment, it offers proof that no matter what, nothing is better than being yourself, being honorable and being a good friend, not to mention, taking a risk in life is always worth it.

I received an ARC edition from Disney-Hyperion in exchange for my honest review.

Publisher: Disney Hyperion (September 5, 2017)
Publication Date: September 5, 2017
Genre: Middle Grade Fiction
Print Length: 304 pages
Available from: Amazon | Barnes & Noble
For Reviews & More: http://tometender.blogspot.com

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Great book for middle school girls who are into coding or who don't even know it yet. It might inspire them to try. The app Allie makes affects everything in her life, and the success of the app backfires when the code has a glitch. Friendships are lost and regained, and it's not about winning a competition anymore. Fun supplemental activities at the end of the book, too!

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I LOVED this book on many levels. I loved that the author is a computer geek and brings that out in her main character, Allie. Allie is only 12 but has already created an app that could take off by leaps and bounds and help those awkward new students at school find friends. Allie has been coding programs for several years by this point and I think that message to all young women out there is a strong one = that math and sciences are just as easy for females to conquer as their male counterparts.

But beyond that message, there is also a message about friendship. That no app can truly decide who your best friends will be or who you will "click" with via this app, but it is a start especially in an unfamiliar situation. It is also about perseverance and working hard to get where you are in life, even at the age of 12.

I would recommend this book to any young woman 10 and up (possibly a bit younger) and even to adults like myself so that we can continue to encourage young women in STEM.

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Great book for middle schoolers about friendship. Likeable and believable characters.

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Thank you to NetGalley for an advanced reader copy of this book - all opinions are my own.

This is the first book I've read with coding as a main theme, and I was so impressed for several reasons. First, this book felt so fresh, as coding is timely topic, but there hasn't been a lot written about it in middle grade fiction with female protagonists. Second, the characters in this book are real, using language and acting the way young teen girls do, and it felt very much at its audience's level. Third, I could not stop reading...I was totally invested in the story and loved that this book did not take me where I feared it might in the beginning.

In CLICK'D, Allie has spent the summer at a coding camp for girls, where she's created a new friendship app that turns meeting people into a game. When her teacher recommends her for a coding contest, the stakes are raised when Allie learns her arch nemesis is also competing. Allie decides to let the app into the world to get some live data, and its a HUGE hit. As followers surpass all of her expectations, she thinks she's a shoo-in to win the contest...until a glitch causes everything to crash around her. As Allie races to fix the issues before the contest, she learns that friendship apps can be just as complicated as friendships in the real world.

I'll definitely be ordering a copy of this book for our library and promoting it!

5/5 stars

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Allie spends her summer at a girls' coding camp, creating a social app called Click'd that she is excited to enter in the upcoming Games 4 Good competition. Her school nemesis, Nathan, is also entering -- but it doesn't matter, because her classmates LOVE Click'd. Allie's riding high on having a ton of new users, until she discovers a glitch in the app that causes major drama among her circle of friends. Can she fix it in time? Should she trust Nathan for help??

CLICK'D strikes the perfect balance of focusing on the details of Allie's coding while remaining entertaining for those who are just reading for the friendship story. It features a diverse set of characters and is an empowering story of a techie girl. Whole-heartedly recommended for all libraries serving middle grades.

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