Member Reviews

Robert Jackson Bennett has a talent for creating worlds that feel so different from anything else found in the genre today, places that have all the elements that fantasy and sci-fi readers love but so imaginative that it's utterly fresh. While the premise of the foundry side series basic magic is similar to what was in his City novels it feels like its grown up, evolved and become something greater. Sandia, Gregor, Berenice and Orso are growing and are beautiful portrayed. The arc in this novel is interesting and compelling, the shifting of battle lines, the questions of who is good, bad and gray constantly shifting with truly surprising results which is a feat in itself. The reader has to shift perspective from trying to figure out who the good and bad guys are to who is the lesser evil and the answers are never easy to figure out. The only negative to the entire book is that it has a last page, you'll find as a reader that this book will give you a sleepless night wondering how things will fall out in the sequel. Beautiful world building, startling twists, compelling and relatable characters roaming a world and playing with magics that feel fresh and new. I'd suggest this to everyone from people new to fantasy or science fiction all the way to people burned out on the classic tropes and magic systems.

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Prepare to have your mind blown to smithereens. Shorefall, the second book in Bennett's Founders series, takes the story and the ideas first posited in Foundryside and doesn't just build on them, but blasts those ideas to the stratosphere. This is a thrilling, engaging, exciting sequel that takes the reader on a strange journey through one of the most unique fantasy worlds ever created.

Tevanne is a city state in this world which is built on the sea and has numerous canals and mountains. It feels a bit like a medieval Venice, but it's not. Great merchant houses rule the city and off in the distant islands are great slave-operated plantations. There are sailing ships and merchant ships.

But, the most remarkable thing is the magical technology. Imagine how well carriages would work if the wheels wanted to turn or if arrows wanted to find their targets or gates wanted to stay closed unless someone with permissions opens them. Commands, like computer codes, are inscribed in gates, boats, lights, and walls, Buildings are strong because the walls want to stay together. This is the source of Tevanne's wealth and the civilization's advances.

And this technology was first discovered by the ancients, the Hierophants, who lived three thousand years ago and wielded powers beyond description. And now something from that past has been awakened from its slumber and it's coming. And, well, nothing will ever be the same.

Part of what makes this series work do well is that the main characters are not superheroes or leaders. Sancia is a tiny little dirty thief who just happens to be scrived, meaning she can hear the scrived doors and walls and gates talk and can argue with their commands. Together with a motley crew of Berenice, Orso, and Gregory, its up to Sancia to save the world. On the way, we learn so much about the scrivings and the permissions and what can be described ne to alter reality.

All in all, an absolutely awesome fantasy novel.

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