Cover Image: Get Coding 2! Build Five Computer Games Using HTML and JavaScript

Get Coding 2! Build Five Computer Games Using HTML and JavaScript

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ARC provided by Netgalley in exchange for an honest review.
Get Coding is a book geared towards middle schoolers, but I think adults will also find this book to be a great learning tool as well.

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Get Coding 2! Teaches you how to code web-based computer games using HTML and Javascript.  It starts with the history of these programs and making games and then goes into making games which get more complicated and bigger as you go along.  It also explains how all games are essentially made in the same way they were in the 1980s!  I liked that there are some step-by-step instructions in here for beginners and am looking forward to finding the time to trying some of them out! 

I received a free e-copy of this book in order to write this review, I was not otherwise compensated.

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I wish I had this book when I was younger! This book is great for anyone who wants to learn the basics of coding with HTML and Javascript. This is not an old programmer's book: this is a light-hearted and fun book which explores the history of gaming and makes learning how to code HTML much easier than the way I learned.

Whether you are 8 or 80, this is a great book to even casually read if you are curious about how programming works. It assumes no prior knowledge: in fact, the first lesson is how to create a file folder and how to save files on a computer (both PC or Mac). If you get confused, the book contains the correct text and syntax. Just copy it onto the page and you will never get stuck.
This would make a great gift to a gamer in your life who talks about creating their own game when they grow up.

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This was so fun creating these games with my grandkids. Thank you for making such an easy to understand book.

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This book is aimed at the middle school child who wants a gentle introduction to coding. It accomplishes that goal - but little else. The writing style is suitable for the child in 5th through 8th grade. It may be a bit much for younger children (unless very talented). Older teens might feel like they are being talked down to. Some adults may find the presentation helpful (this reader did) if they can overlook the obvious tone of the book aimed at younger readers.

All the code needed to complete the five projects discussed in the book are included in the book and online. The reader could easily just copy and paste the code if they are visual learners. As a tactile learner, this reader found it better to actually type in the code presented in the book.

Basic descriptions are given for the formats of each statement, but few details are given for the meaning behind the statements. To truly understand the language, the student will need another resource or a knowledgeable instructor. I first ran into this with project 1 when trying to create a tic-tac-toe board on screen. For example, the layout is created using HTML and CSS. The need for a second style statement (see page 29) to create three rows of boxes of three boxes is still not clear to me. Also, the browser gave different output than shown in the text before adding the second style (the book has nine horizontal boxes, Chrome produced nine vertical boxes). Adding the second style statement corrected the problem - but it left me confused.

The book is great for playing around with code, but not for learning to code. I would give the book 3-½ stars, but will round up given the book’s intended audience.
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This review is based on a free electronic copy provided by the publisher for the purpose of creating this review. The opinions expressed are my own.

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This is a great book for young student coders! Fun games, simple enough to encourage success, but interesting enough to be fun, will be enjoyable for students.

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This is a great book to spend reading with young kids interested in Coding.

My daughter, who loves all things STEM and STEAM, sat with me intently listening to the book, while asking a TON of questions! Using a book written for younger children is a great way to introduce Java and html, without having to find a show on tv/netflix to watch. By reading, students create stronger memories of the content shared.

This is definitely a book we are going to keep around!

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This is a great intro to beginning programming. The games are fairly simple and fun for younger children. I found this to be be a great eat to refresh some of my waning coding skills and it gave me a chance to create something I could use with the grandkids. I received this book from NetGalley for an honest review.

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"Get Coding 2!" teaches teens (and adults) how to use HTML, CSS, and JavaScript to code five different old-style games: tick-tack-toe, snake, table tennis, an endless runner, and a side-scrolling platform game. The author teaches coding by breaking down the steps needed to create each game. He explained what game element you want to add next to create the game, how you can code that, and how that coding element works. He then walked you through adding each chunk of code to the html file (with the exact code provided) until you have a completed game.

By the end of each game, you've learned some new coding skills and other ways to use previously learned skills. You learn how to create 2D graphics, use object literals and arrays, make the game tick, process keyboard input, add moving or changing game elements, and more. By the end, you should understand enough to be able to modify the code to create variations of the game. However, I don't think the explanations were thorough enough that you could then code a completely new game from a blank text file by yourself. Still, this is a fun way to start learning for a beginner!

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I received a free ARC from NetGalley in exchange for a fair review.

This is a neat introduction to programming games, with five simple experiments that demonstrate important basic functions of HTML5, CSS, and JavaScript. According to the book's website, it's targeted at readers who have some experience in coding-- I would say this previous experience would have to include JS (which I've never done before though I have done HTML and CSS), I assume the first book is specifically for beginners of all three. My main issue with this book is the font/design of the code examples themselves. There are some pieces of text where I could not quite distinguish the code from the main text, or what new code was to be inserted into the existing document. I have bad eyesight so this may be more my own issue, though if so the design needs to be more accessible. That's really the only weak point of this book. The rest is colorful and cute and the explanations are very good and I feel like I might actually be ready to tackle JS later this semester in computer science class. I definitely recommend for someone just starting out in coding and interested in game development. Another plus is the website, which has each step of the code that's shown in the book so you can compare yours to the correct code easily, or have a place to restart if something goes wrong.

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I requested this book because I wanted to improve my knowledge of HTML and JavaScript.
i can say this book was really useful as the example and the explanations are clear and well written.
It's really useful and I think it's great for both children and adult.
Highly recommended!
Many thanks to the publisher and Netgalley for this ARC, all opinions are mine.

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