
Member Reviews

What an incredible ride. Sadie and Sam's dynamic as best friends/????? was just beautifully written and resonated with me on so many levels. I am so excited to add this to our collection, as Zevin has quickly become one of my favorite writers. 5 stars.

A remarkable love letter to games and gaming told in a coming of age novel. This remarkable work of fiction feels as humanizing and as messy as you expect an honest narrative of two life long friends to be. Kind and nuanced disability representation is thoughtfully written. One of the best reads do the year.

This book was so unique and yet as I was reading it I could totally picture a movie being made about it. The ending wasn’t my favourite but still did not take away from an interesting read which included likeable yet flaw-filled characters. Great story, definitely recommend.

This book was SO GOOD. I was gratified to see that it received so much acclaim and press once it was released to the general public.

On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. He calls her name. For a moment, she pretends she hasn't heard him, but then, she turns, and a game begins: a legendary collaboration that will launch them to stardom. These friends, intimates since childhood, borrow money, beg favors, and, before even graduating college, they have created their first blockbuster, Ichigo. Overnight, the world is theirs. Not even twenty-five years old, Sam and Sadie are brilliant, successful, and rich, but these qualities won't protect them from their own creative ambitions or the betrayals of their hearts.
Spanning thirty years, from Cambridge, Massachusetts, to Venice Beach, California, and lands in between and far beyond, Gabrielle Zevin's Tomorrow, and Tomorrow, and Tomorrow is a dazzling and intricately imagined novel that examines the multifarious nature of identity, disability, failure, the redemptive possibilities in play, and above all, our need to connect: to be loved and to love. Yes, it is a love story, but it is not one you have read before.
So when I first started reading this is could not get into it, didn’t understand the hype of it. I had to give myself a good month off of it to start it again. I don’t know what it was at first but I finally picked it back up and got into it!!
Once I got into it. I fell in love like everyone else. I felt like they were my best friends and they always had been.

This book is hard to describe. The complexity of this story and the characters is so much more than meets the eye. I am a big character driven book lover so if you are too then this will be something right up your alley. I also loved all of the video game references which made me nostalgic. The friendships in this book are unbeatable!
I am not going to lie I teared up several times.
I still have not yet recovered from the ending.

About 100 pages into this book I just knew that I was going to love it! It's such a great book about love and true friendships. It is definitely going on my list of favorite all time books.

I'm late to the game--always am with the most popular and talked-about books--but if you haven't given Tomorrow, and Tomorrow, and Tomorrow a chance yet, do! This was an engrossing and moving book that is absolutely worthy of the hype.

While I appreciate the writing the book was just not for me. Found the subject matter dry and never captured my interest. 3 stars

A slow burn, this adult novel follows the dynamic friendship of two video game enthusiasts who blossom together through hardships. Although they are from different backgrounds, Sadie and Sam discover they have a similar interest, first meeting in a hospital due to different circumstances. They meet again in college, once again by chance as they go to different colleges. Both of them go through different traumatic experiences, one causing a severely damaged leg, while the other causes a severely damaged heart, and yet they both share the same trauma of being video game developers. Sadie's character is difficult to sympathyze with at first as she runs after a professor who she know is married, but her relationship with Marx changed my feelings. Sam, clearly an introvert, is a little easier for me to relate to, although his trauma and leg make it very easy to feel sorrowful. A secondary character, Marx, Sam's college roommate and later producer of the company Sadie and Sam develop, is honestly my favorite character of the novel. Together the trio create an interesting friend group dynamic that was a little cliche at first, but I think it naturally progressed the way that it did for good reason.

Tomorrow, and Tomorrow, and Tomorrow is not something I would normally pick up; however, it was recommended by several friends. This book took me entirely too long to read and I was not invested until 66% of the way through it. The writing style and content did not appeal to me, but I’m sure to the right read it would be fantastic!

I’ve heard such good things about this one that I wonder if my expectations were just too high bc I didn’t enjoy it. Too much video game info and it just seemed to drag. Thanks to the publisher and netgalley for this copy for review

Tomorrow, and Tomorrow, and Tomorrow is one of those books that you continue to think about days after you are done reading. It just sticks with you. The ups and downs of Sam and Sadie's friendship is just real. Sometimes you just wanted to shake them! Though sometimes the video game language was over my head... I did appreciate it.

The writing was brilliant. It was heartbreaking, frustrating, sweet, and hopeful all at different times. The story was always interesting. But if I’m completely honest, I did not connect with Sadie and at times found her spoiled, inflexible, unforgiving and judgmental with Sam while being weak, compromising, and completely forgiving with Dov. How could she stay friends with Dov while shutting Sam from her life? I don’t know. This left me bewildered and frustrated. But the book — all in all — was great. And Marx was beautiful; neither of them deserved him. That being said — read this book, because you’ll love and hate it all at once. Thank you to NetGalley and the publisher for providing me with a free copy. 4.5 stars

3.5 I really wanted to love this book after hearing all the hype. Not sure if I was expecting to much because of all the hype but this book was not for me. It was written beautifully and really gets into the characters but felt a little to slow for me. This book follows Sam and Sadie video game developers who became friends as kids while Sam was in the hospital recovering from a bad car accident and refused to speak him and Sadie bond over Oregon trail and become friends for life and partners in their own video game company. We continue to follow the twos friendship as it wax’s and wains based on life’s challenges. Overall the book is a great character study on friendship but was not for me. I will say the characters got on my nerves a bit and I needed a little more story to stay interested. Even being a fan of video games this book felt slow to me and warning for those who don’t like sad books this book is sad! I would like to thank Netgalley and the publishers for a chance to read this book for an honest review.

Brilliant unlike anything Iv read before , I’m not a gamer but this very human story of friendship youth love and life is outstanding !

Thank you NetGalley for the ARC in return for an honest review.
I’m not sure how much of this story is accurate as far as the history of video game design goes, but it is elaborate and appears well-researched. Since childhood, Sadie and Sam have a rocky relationship based on holding back their innermost feelings rather than risk sharing the depth of their friendship and love for each other. In college, Sadie studies game design, starts dating her married professor/hotshot video game designer, and finds she has a knack for interesting and unique ideas that appeal to a certain demographic. Sam is also in school but when he decides to help Sadie write a game and design it, they immerse themselves in the work. Their producer/patron is Sam’s roommate. They really luck out with his generosity, patience, and ability to closely read Sam ans Sadie’s needs. Without him, their future successful video game business would never have happened. This novel is told as if it is a historical description of Sam and Sadie’s career through their modern day tragedies and rifts.
Well done. 3.5 stars as the tumultuous relationships were tedious at times. However Zevin’s storytelling was expansive and writing kept you reading.

I got completely swept away in the beautiful and complicated friendship story at the heart of Tomorrow, and Tomorrow, and Tomorrow. Sam and Sadie have been friends since meeting and playing video games in a hospital when they were teenagers; estranged young adults, they reconnect while both attending college in Massachusetts after running into each other by chance and rekindle their deep bond. Avid gamers themselves, they set out to create their own game—and the plot takes off from there. The book is above all about an epic friendship, but it's also an ode to storytelling, video games, the arts, and a creative life.

I absolutely loved this book! I didn’t know what to expect going in. It was nice seeing the bond between Sam and Sadie grow. They went through so much in the journey of their friendship. What I loved most about this story is the creation of the games. I recognized the games mentioned and I got really excited and nostalgic with my past video games and consoles. This book just made me feel so good inside.
Thank you Netgalley for the arc!

thank you to netgalley for the advanced reading copy of tomorrow, and tomorrow, and tomorrow. this was really cool and i have copies in my store.