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Sadie, Sam and Marx welcomed me into their lives and had me engrossed in this wonderful novel entwining love, work and gaming.
Not being a gamer myself I was not expecting to be so whole heartedly pulled into their lives. This book is the first I had heard or read from Gabrielle Zevin and I cannot wait to read more.

Highly recommended.

Thank you Knopf Doubleday and NetGalley for this ARC.

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I know everyone's raving about this book, but I just could not get into it. I'll just chalk it up to wrong book wrong time. I've enjoyed other books by this author before though. I will definitely try her again.

Thank you Netgalley for the review copy.

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4.5!
I loved how flawed and authentic each character was.
I also really enjoyed all of the different settings and time periods in the character's lives.
The plot was totally not what I was expecting at all but I felt connected to Mazer and Sadie's lives and was mad, sad, happy, and rooting for them throughout!
Beautiful prose and many many quotes I have highlighted! Thank you for sharing your work with us!

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I've already recommended this book to multiple friends. While I thought it was slow toward the end--it still felt so fresh and so exciting to be reading. I love the characters, I love the gameplay within the story, I loved the choices the characters were making and how "happy" felt like something so fluid and true to life in this book.

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"How did you find me?"
"Find you? I built this place for you."

This book is immensely creative and beautiful, particularly the last four sections. Also through this book, I honestly started to understand the restorative power of video games. Like, gaming as a form of escape for our minds to heal. And I guess you can insert gaming with another activity like reading, but still it made a lot of sense to me! Think of how Animal Crossing blew up during the pandemic - sometimes we as humans want something easy and calm to counterbalance when life gets tough.

I found the writing to be wistful, creative and nostalgic. I especially appreciate Gabrielle Zevin's ability to talk about the programming and science behind gaming without getting bogged down in the details of it. I never felt I was an idiot for not understanding the gaming engines and I think that was expert writing on her part. I will say one of the reasons I didn't think this was a five-star read to me is I sometimes felt her stylistic writing choices took me out of the story. Zevin loves an exclamation point lol.

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I love this book. It surpassed any expectations I had. I thought its about a couple who met as kids and grew up and became successful game developers. Maybe similar to Mythic Quest? Instead it was truly all about love. Between friends, soulmates, business partners, frienemies, children and their parents and grandparents. Who are we alone in our head but also through someone else’s eyes. But all love and all the complexities involved with love- trust, vulnerability, selfishness, confidence or lack of, how much we sacrifice for people we love. AND living the game development process was pretty cool. LOVE.

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One of my favorite books of 2022, and one that stuck with me for a long time after. Terrific character-driven story that really spans decades and oof, did it hit with nostalgia, too. Fantastic writing that made me care about the characters. Loved it.

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This was easily the best book I read in 2022. I have little to no interest in video games or tech culture, but that did not affect my enjoyment, so don’t let that stand in your way. There’s a reason this book is on everyone’s best of 2022 list.

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This book has received tremendous acclaim in recent months, and I was thrilled to see that the publisher was still offering galleys through NetGalley.

<i>Tomorrow, and Tomorrow, and Tomorrow</i> consists of a deep dive into two characters, Sam and Sadie, childhood friends long-separated who reunite during their Boston college days in the 1990s. They begin making video games--and a company--as they love and hate each other in turns. This book is a deep-dive into their characters, and they are realistic, unlikeably so at times.

As someone about their age, who also grew up loving video games, I was left craving more of that aspect and less of the literary fiction tiresome sex-and-sniping tropes, but the story was compelling enough that I kept reading. Zevin can write, that's for sure. There were some intense, heart-breaking scenes in here, and the ending carries just the right note. I can see why this book has garnered such attention.

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This is one of those stories that will stick with you for a long time. It honestly caught me off guard because while I was reading it, specifically through the middle portion, I felt like I was struggling to connect with the characters and it just felt so overwhelmingly sad. Superbly written and in a way that flips the whole story on its head at the end, unexpected but also exactly perfect. I'm still thinking about Sadie and Sam all this time later and the friendship that felt honest and real. Well done Gabrielle Kevin for writing a story that I can carry with me so many months later. I'm so impressed.

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This book gave me ‘ready player one’ vibes BUT from the opposite side of the story. The creators. Their lives, and how they have become intertwined with each-other. So so much of the concepts followed through but this story brought so much heart into it.
LOVE THIS BOOK and I will not stop recommending it.

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5⭐️. Thank you to NetGalley and the publisher for an ARC of Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin. I absolutely loved this novel. It is a story of a fragile friendship, through the decades, fraught with distrust and tension, but bound by love and history. I laughed and cried through our encounters with Sam, Sadie and Marx. I ached for Sadie because of her through all the times that she felt inadequate and didn’t have a voice in a “male’s” profession. I was frustrated with Sam and his quest to be the best, at the expense of his best friend. I loved Marx’s dedication to both his friends and the company that they come to call their own. By far, Marx was my favorite person in this novel. Despite the sadness in the book, I felt hopeful at the end.

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Heartbreaking, joyful. Brilliant. Surprising. This was a wonderful journey if friendship and story and love.

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Outstanding novel. Let me start by saying I rarely play video games. I did grow up playing SIMs but that’s about it. This book now has me so curious to go and play some video games! When I read the description I was nervous, this didn’t seem like a topic I was typically interested in. I am so glad I decided to read it because I laughed, I cried (many times) and I really thoroughly enjoyed this story of friendship & love. I will be thinking of this book for quite a while.

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This book has been amazingly hyped. Despite that, I truly enjoyed it. ;)

What made the book for me was the characters. Sam, the brilliant gamer and promoter, with a tragedy in his past that led to a painful disability that made it difficult for him to walk. Sadie, a brilliant programmer who met Sam in a moment that was vulnerable for the two of them and that led to a deep and complicated friendship. Marx, Sam's roommate, underestimated by Sam but whose quiet behind the scenes support and effort allowed Sadie and Sam to create something brilliant.

This is a book about how decisions that you make when you're young can affect your entire life. How relationships grow, change and hurt as the people who make those relationships do the same. It's about unforeseen repercussions that should maybe have been foreseen but weren't because you're young and inexperienced. It's about how deep work partnerships can be. I wanted to protect these characters and I ached when they ached. That's what's brilliant about this book. Yeah, the work is about gaming. It's also about being creative, how work is distributed according to talent and happenstance, and how quickly you can go from being the young genius in the room to the older success story that has to learn from younger geniuses. At one point, this book broke my heart.

This is the first book I've read by this author. I'll be looking for more.

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I’m not much of a gamer. I’ve played different games off and on over the years – first, with my brother back when the Atari and original Nintendo were all the rage, and, more recently, with my two boys whenever they need Mom’s help to clear a level or beat a boss. My greatest claim to fame, though, is that I’ve even gone so far as to conquer both "Paper Mario: Color Splash" and "Super Mario Odyssey." Impressive, huh?

Hardcore gamers would probably say: not so much.

I, however, am quite proud of my modest video game accomplishments. But aside from playing a game from time to time, this is where my interest in the subject ends. Video game design – the process and technicalities of it – is not what I want to read about in a novel.

Enter "Tomorrow, and Tomorrow, and Tomorrow," Gabrielle Zevin’s beloved 2022 release. It’s been on my shelf since before it even published, but I’ve put off reading it because it’s about video games. Sadie and Sam, Zevin’s two protagonists, are game designers, and "Tomorrow" is the story of their 30-year friendship, forged as children by their mutual desire to play and create games together.

What a mistake I made by putting off this spectacular novel. "Tomorrow" is a special sort of read, one that doesn’t come around often. The story, the characters, and Zevin’s brilliant writing is a big, beautiful gut punch to the soul. You feel the book in your bones.

I fell in love with Sadie and Sam. (Marx, too. And I suppose Dov, but only a little bit.) I fell in love with the games they created. And I fell in love with their friendship, the highs and the lows of it.

Sadie and Sam may very well be one of the greatest love stories ever told. Do not miss it.


My sincerest appreciation to Gabrielle Zevin, Knopf Doubleday Publishing Group, and NetGalley for the Advance Review Copy. All opinions included herein are my own.

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Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin. I was not expecting much from this novel about gamers. Video games aren’t my thing. I liked Ms. Pac-Man at my local pizzeria in 1984, and I haven’t played since. Sadie meets Sam in a children’s hospital when they are preteens. They become best pals and then they have a huge falling out. They meet again as students. Sadie is at MIT, and Sam is at Harvard. Sam’s roommate is Marx. Quickly, the three of them start a video game company that becomes wildly successful. These friends go through many ups and downs. I found both Sadie and Sam annoying. They were self-centered and arrogant. The supporting characters like Marx & Sam’s grandparents are the most redeeming part of this novel. Zevin’s previous work, The Storied Life of AJ Fikry was a five star read for me. Alas, this one was not. Thank you to NetGalley and the publisher for this advanced reader copy!

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This book heavily featured one of my favorite tropes (found family) and one of my least favorite tropes (miscommunication or more accurately, not communicating) so I went back-and-forth in my enjoyment when reading. The author is clearly a good storyteller and the messiness of their friendship was raw but compelling.

I do feel like it dragged a bit. Sadie was not my favorite character and there was one aspect of her story I wish was fleshed out more but that would have added to the story when I already found it was a little too long. There was one section that was different from the rest and I actually would have preferred if that was done throughout the book or not have happened at all.

Thank you to the publisher and Netgalley for the gifted ecopy. All views expressed are my own.

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Wow. This book. Not even a gamer and I was hooked. I love these flawed but amazingly likable characters. I loved the sub-characters. The storytelling - having an arc for thirty years but somehow everything interwoven into each other? Just amazing.

I only wish I had read it sooner but the 400 pages kept me from pursuing. Yet this was the fastest I’ve read a book in a while. Go figure.

Great book to kick off the 2023 season!

Thank you Netgalley.

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Ugh! I found the first half of this story interesting and loved seeing these 2 friends go from coding a small video game to running a huge corporation. Then the author stepped on her bandwagon and her woke agenda came spewing out. This pulled me out of the story and it was no longer a fun read. I wish books would come with labels that warn of the political rants that are contained within. Disappointing.

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