
Member Reviews

This book was fantastic. If you’re part of GenX and or a video gamer, this is a must read. Sam and Sadie meet as kids in 1987 during a traumatic time and grow close through their shared love of video games. Over the years their friendship ebbs and flows with the opportunities and challenges life can bring. The one constant is their love of video games and their deep bond. Tomorrow, and Tomorrow, and Tomorrow is a nostalgic look back at the early video games of the 80s and 90s, and that best friend who’ll always be the favorite playmate.

This was one of my favorite books of 2022! I absolutely adored Sam and Sadie and loved following their friendship as they grow through so many stages of life. This book broke my heart, and put it back together again. I laughed, I cried, I felt all the things! I grew up playing some video games but not a ton so I felt like I could appreciate some of the video game aspects of the book, but even with no experience or interest even in video games... this book is incredible. It's about so much more than the games, it's about a friendship, formed and broken and everything in between. I can't wait to ready more of Zevin's books! 5 stars, would definitely recommend you pick this up if you haven't already!

This book unfortunately just wasn’t for me. The writing was beautiful and this author is very talented in that aspect, however the first two chapters just weren’t enough to suck me in and make me feel invested and this book just felt like it dragged on.

📄 Sadie & Sam meet in the gaming room of a children’s hospital and instantly become best friends. Tomorrow, and Tomorrow, and Tomorrow follows them and their complicated friendship throughout their lives and game design careers.
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💭 There were so many beautiful aspects to this book—I loved the way the author tied all the different styles, storylines, and themes together. I love books that span over years, where you get to see how the relationships develop and change over time.
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The gaming theme was very unique and done very well—I think if you’re not or never have been into games, you’ll still enjoy this one. The author did a fantastic job explaining-without-explaining references that may have otherwise been too specific.
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I grew up with two older brothers who gamed & while I didn’t play with them often, one of my favorite things to do was to watch them play. This was very nostalgic for me and I loved it so much that I gifted a copy to one of my brothers for his birthday.
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👉🏻 If you enjoy(ed) gaming and/or grew up in the 80s/90s, don’t miss this one. Even if you didn’t, this book is still fantastic.

I am not a gamer, but this book made me wish I was. I'll do my best at a spoiler-free explanation of why below but also wanted to acknowledge I did receive an ARC of this book in exchange for an honest review.
This is the type of book that really takes you through the FULL range of emotions - be prepared to feel sad. The writing was compelling and the characters real enough that I felt completely invested in every moment and felt real loss, excitement, and anger right along with the main protagonists. I also deeply enjoyed the nostalgia of reading about the early days of the internet.
I loved also how the writing style shifted sometimes to focus us more on the gaming aspect via game descriptions or more on the characters' fame via news articles. I thought it was an interesting style that kept things moving. If there's anything negative I would say I often was really frustrated with the main characters...but then the author made such a full-circle, complete ending that I felt compelled to forgive them as if they were my own lifelong friends.
Would definitely recommend especially for any 80s and 90s kids who grew up on video games.

Tomorrow, and Tomorrow, and Tomorrow follows Sam and Sadie, friends who meet when they are children at a hospital. Sam has recently been in a car accident and will not speak to anyone but opens up to Sadie about Mario and other games while she is visiting her sister. They make a pact when they are younger to always forgive each other but that was made in youth before the knowledge of the future and adulthood is known. In College Sadie and Sam reunite and make a video game together that has success and from there their company Unfair games is created alongside Sam's roommate Marx.
The flashbacks and transitions between the past and present are thoughtfully written and make the book even more engaging. The nostalgia for the 80's and 90's arcade and video games is very prevelant and having played early Nintendo games I loves revisiting the past. highly recommend this book, thank you to Netgalley and the publisher for the copy.

WOW. THIS. BOOK. As someone with a lifelong love of video games I knew I would be drawn to the plot, but I didn't expect how much I would become invested in the lives and relationships of several of the characters, especially Marx, Sadie and Sam. Thy were so compelling not only as a group but as individuals as well, trying to navigate the world around them while also running a hugely successful business together. The one thing I didn't buy was that Sam and Sadie were the ultimate friendship that would survive through anything. Their relationship was fraught and complicated, but the more enduring and close relationship for both of them seemed to be with Marx. Nevertheless, I thoroughly enjoyed this novel and I wish I could wipe my mind clean and read it again for the first time all over again.

Wow, just wow. I'm not even sure what to say about this book, and I know I'll be thinking about it for a long time to come. The characters, the writing, the story... just wow. Thank you so much to NetGalley for the ARC!

It’s been a long, long while since I haven’t wanted a story to end. I often find myself flipping through pages or checking the time left in a book. Not necessarily because I’m bored or disliking a book, but because I’m just looking forward to trying something new. But Tomorrow, and Tomorrow, and Tomorrow was the kind of book that could’ve kept going for hours longer and I would’ve still been entirely immersed.
Tomorrow is a bit of a genre-bender, or more so the type of book that really just transcends the idea of a genre. I’ve seen lots of labels for it: literary fiction, historical fiction, science fiction. Romance, contemporary, coming-of-age. And while there are certainly bits of all those things in it (though the historical part only really goes back to the 90s, and the story itself isn’t science fiction), it’s so much more than any of those labels can describe.
Sadie and Sam are characters that feel like pieces of you, the reader. They’re not always particularly likable. They’re horribly flawed in many ways. But they’re also humans just trying to do their best to be happy and create the things that bring them some semblance of joy. This is ultimately a story of relationships - familial, platonic, romantic, sexual, sensual, the anti-relationship. Of relationships with the self and with others. It asks the question of whether we need to take care of our own needs before being a good friend to someone else, or is the way to learning to love ourselves through a path of giving love to those around us. It’s a question in what is family? Is it blood, or is it belonging? Is it something more?
Tomorrow, and Tomorrow, and Tomorrow is a book that I never wanted to finish, but I couldn’t wait to get to the next chapter. It’s poetic and heartbreaking, but there’s also so much warmth and triumph. It’s hard to find a solid story, on-page or on-screen, that can truly make you feel so much while also being simultaneously raw and eloquent. This is a new classic, and I will cherish this story for years to come.

I didn't expect to love this book quite so much, but I'm a sucker for novels about people who were young in the 1990s/2000s, who matured alongside the growth of modern technology. This is the story of two friends, Sadie and Sam, gamers and then game designers, from middle school through middle age.

Sadie and Sam first met over videogames at a children's hospital at the ages of eleven and twelve. But after a big falling out, they didn't speak again until running into each other on a train platform as college students. Over decades, no matter how far they grow apart, they're drawn together again by their desire to play and create videogames together.
This is a book about videogames, but it's really a book about friendship, creativity, grief, and life itself. It's breathtakingly beautiful in a way I didn't anticipate. (Warning: have tissues nearby while reading.) I will never look at games or play the same way after this book.

"Tomorrow, and Tomorrow, and Tomorrow" by Gabrielle Zevin is Absolutely Perfect!! Sadie and Sam meet as children and they love playing video games together. Sadie and Sam first used video games as an escape from what they are dealing with in their lives but as time goes on Sadie and Sam need each other as much as they need to develop new games. Sadie and Sam's friendship will last their whole lives thru many challenges, sickness, death, failure, success birth, love, disappointment and everything in between! Sadie and Sam's Love and Friendship stay with you long after you finish the book, you still think of them and wonder if they are working on a new game!!
*THANK YOU to the Author, Publisher and Netgalley for the ebook in exchange for an Honest review!!
#Tomorrow,and Tomorrow, and Tomorrow
#Netgalley

"Tomorrow and Tomorrow and Tomorrow" is an absolutely beautiful story about a life-long friendship between Sam, a boy with a tragic past, and Sadie a young, awkward girl who bond due to their love of video games. Ultimately, the story depicts the ebbs and flows of their relationship as they first play and then design video games; and as it does, video games, in and of itself, becomes one of the main characters.
I would recommend it highly for a host of course catalogues and book clubs.
Than you Net Galley for the Arc!

Utterly brilliant, realistic whilst being escapist, wonderful, 3D characters, fascinating subject matter and beautiful arcs. Will definitely be recommending this to everyone!

DNF at 20%
“Designing a game that has a little boy or little girl…. Lets design the character so they don’t have a gender… at that age, gender barely matters…and that way, every gamer will be able to see themselves in him/her.”
Just no. Not only am I bored to death, I feel Sam and Sadie’s relationship is toxic. I just wanted to see what the hype was about and unfortunately I’m in the minority.

4.5 Stars...This book was a beast for me to get through, and I procrastinated in reading it for MONTHS (I received an ARC back in May 2022). Even though it took me almost a month to read it, I really did enjoy it.
Gabrielle Zevin's 'Elsewhere' is one of my favorite books ever, so I didn't want to be disappointed with this book, especially since it's about gaming, something I only mildly enjoy (like old-school Nintendo games and games on my phone), but don't really care about overall.
The characters were really well fleshed out, and she sets the gaming scene and the tone of the '90s perfectly. Sam wasn't someone I could really connect with, and he had some major Sheldon Cooper vibes going on, but Gabrielle did a fantastic job with the growth of each character. Life experience tends to change us over time, and I really appreciate it when an author captures that realistically.
I found Sadie to be irritatingly dramatic and incredibly selfish, and while it took her character a bit longer than it should have for her to grow, she gets there eventually.
Marx was my favorite by far, which made things all the sadder.
Overall, even though I didn't love two of the three main characters, and even though I don't really care about the world of '90s gaming, I really did enjoy this book, and I looked forward to picking it up each night before bed, which says a LOT about Ms. Zevin's writing abilities.
I'm glad I finally got around to reading this, and as usual, I look forward to whatever comes next from one of my favorite authors.

This book was beyond beautiful. I absolutely adored the prose and the way the author told this story. I loved the time jumps so we could see the development in the relationships between the characters. I’ve recommended this book to everyone I know.

~ ARC provided through NetGalley ~
Where do I even begin? I have been seeing this book everywhere since before it's release, but I didn't go out of my way to get a copy. When I was granted a digital edition from the publisher, I decided to give it a try on a whim. Within the first 100 pages, I literally had to stop mid-sentence to go buy my own copy, because I had stumbled upon something magic.
If you would have told me that one of my favorite books this year was a 400-page epic about video game designers, I wouldn't have believed you--but it's true. The emotional depths that this book reaches and the gorgeous ways it explores romantic, platonic, and familial relationships were so devastatingly beautiful. I felt like it asked and answered every big question I have been losing my mind over this past year. I could not put it down for more than a few hours.
This is a new favorite of mine. Literally everyone should read this.

After seeing so many positive reviews, I knew I had to read Tomorrow, And Tomorrow, And Tomorrow before the year was over. Needless to say, this one did not disappoint!
This was such an incredibly unique story, spanning several decades, that portrayed the complicated relationship between friends Samson and Sadie. Beginning as kids, the story starts with them meeting and quickly realizing their love for video games. Soon after they have a falling out, until they reconnect in college. There they begin to realize their commonalities may translate to creating video games, not just playing them.
It was easy to be enveloped in this story and become attached to all of the characters throughout. Sam and Sadie were far from perfect characters, but you begin to feel deeply for each of them, flaws and all. I also thought that the author did an incredible job of creating strong, supporting characters that you also felt for throughout the book. For me, it was the characters and the complicated relationships that really made this an incredible book.
Overall I really loved this book and thought it was really different from anything else I’ve read this year.

4 stars. Spanning thirty years, from Cambridge, Massachusetts, to Venice Beach, California, and lands in between and far beyond, Gabrielle Zevin’s Tomorrow, and Tomorrow, and Tomorrow is a dazzling and intricately imagined novel that examines the multifarious nature of identity, disability, failure, the redemptive possibilities in play, and above all, our need to connect: to be loved and to love. Yes, it is a love story, but it is not one you have read before.
This is ultimately a love story. Two childhood friends who end up creating the world's most popular video game. We then follow them over thirty years. Sometimes I got very frustrated with the characters, but I still really wanted to follow them to the end. These are will written characters set in a really fun world.
I was given a copy of this book for review by the publisher. My opinion is my own.