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Member Reviews

Thank you to NetGalley and Knopf Publishing for this ARC. What follows is our honest, unbiased review:

Tomorrow, and Tomorrow, and Tomorrow was simply one of the best literary fiction novels I've read in 2022. The characters are lovable yet flawed, and I found myself cheering for them every step of the way. If you love video games and novels with strong character building, this book is a perfect fit for you!

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Thank you again for providing us with this ARC, and we hope we have helped you find more readers for your novel.

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I loved Tomorrow, and Tomorrow, and Tomorrow. I really didn’t think I would and put this book off until my library hold for the audiobook came in. So I had the e-copy and the audiobook, which was great because it meant that I only had to put this book down to sleep!

This is a book about videogames. Yes, videogames play an important part of the story, but this is not a book solely about videogames. It is about the friendship between Sam Masur and Sadie Green, a friendship that begins when Sadie and Sam meet in the children’s hospital. Sam has had a life altering accident, and Sadie is at the hospital because her sister has childhood leukemia. Sam and Sadie bond over their shared love of videogames. However, a perceived betrayal causes the two to separate as young teens.

The two meet years later while both are in college in Boston. Sadie has developed a video game that she gives Sam to play and provide feedback on. This begins a lifelong collaboration as they develop another videogame which catapults them to fame.

As they grow their company, they must overcome stereotypes and discrimination within their industry, jealousies, and competitiveness. When Sam’s best friend, Marx, and Sadie begin a new relationship, the two must figure out how to manage their friendship to include Marx.

Ms. Zevin explores a lot of themes in this book. The videogames that Sadie and Sam develop highlight societal changes from the 80s through today.
I thought this book was brilliantly written. The format was like nothing I have ever read before. I really enjoy stumbling upon a book which teaches me something: I loved learning about video game development, how developers come up with the ideas for their games, the education involved, etc. I also like a book that seems to be about one thing but is so masterfully crafted that it becomes about so much more than what it first appeared to be.
There are some hard issues tackled in this book so trigger warnings for abortion, death, workplace violence, suicide, childhood cancer.

Thank you to #netgalley and #Knopfpublishing for the advanced e-copy of #tomorrowandtomorrowandtomorrow.

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Although I'm not a gamer, I was absolutely pulled into this beautiful story of two best friends, Mazer and Sadie (gamers and game developers) who cycle in and out of each other's lives. The writing is smart, the emotions are heartfelt, the growth of the characters from childhood through college through early adulthood through middle age is authentic and realistic. Although aspects of the story seem completely implausible or at least highly unrealistic, as a reader, I totally bought into Sadie and Mazer's journeys - both as individuals as well as the periods when they were together. Parts of the story are heartbreaking, as is life itself, but I still came away feeling hopeful and uplifted. I also appreciate the gamers' lens on the philosophical meaning of life, death and true/deep friendship.

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This one took me by surprise!

I wasn’t initially interested in this book because I have zero knowledge or interest in video games. Unbeknownst to me, this book was so much more than just a book about video games.

Obsessed by the end of the first chapter, I flew through this book. The friendship and love between Sam and Sadie was so heartwarming and surprising.

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This is such a good read. The writing is magnificent, and the themes explored will break your heart. It gave me nostalgia for a life I’ve never even lived. It was a tad bit overly dramatic and maudlin for me. Like, some parts were written for the sole purpose of making the reader cry. Which is fine. It's just not my thing, personally. Other than that, I loved it and will remember this book for a while.

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A love story unlike anything you have read before. Sam Mazur and Sadie Green reconnect in a subway station near Harvard. Now college students, Sam and Sadie first met at the hospital as children when Sam was recovering from a horrible car accident. As they begin to collaborate on a computer game that will launch their careers, Sam and Sadie meet Marx who helps bring their company into the future.

Sam, Sadie and Marx are beautifully written characters that will have you routing for their evolving friendships. Set in the world of video game design, you don’t have to be a gamer to appreciate this title. Don’t let the computer language wrapped around this book, dissuade you. Zevin’s novel is about lifelong friendships, romance, careers, grief, disability and love. An emotional coming of age story about bouncing back from life’s adversities. This is my first title from Garielle Zevin and it won’t be my last!

Thank you to NetGalley and Knopf Doubleday for the opportunity to review this novel.

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Loved this book. It took me a while to get through, but it kept me intrigued the entire time. I cried, I laughed and I fell in love with the characters. Very much gave me Ready Player One meets The Goldfinch vibes. I loved the author's previous work so I am happy to say she is now an auto-buy.

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Love love loved this book! It was unlike most books i've read lately and it was such an interesting story. I really enjoyed it more than I thought I would. Such a delight. I cannot wait to read this next one by this author!!

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This one missed the mark for me. I couldn't keep up with the storyline and the character lacked depth for me. Felt too "mainstream" for my tastes.

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The first quarter of this book was a dream—endearingly told childhood backstories, effortless humor, a sense that all this build-up would lead to something big. And it did...at first.

Sam is in many ways the quintessential self-pitying narrator that everyone likes to pretend to relate to. He suffers from chronic foot pain from a car accident, which draws the caretaking instincts of college roommate Marx. He is bitter over his own lack of confidence, wishing he could confess his deeper feelings towards his best friend, Sadie. All of this is understandable at the beginning, but it begins to wear on the reader around the halfway point of the book.

At the heart of the story is the tale of how Sam, Sadie, and Marx beat the odds and build their underdog gaming company into a commercial success. But the flow of events are all too predictable: there are small feuds between Sam and Sadie over credit assignment, resentment when games flop, the awkward fallout of coworker romances. The overwhelming trajectory of the company is unbelievably positive though, and the metaphors between gaming/programming and life often feel forced and stale over time.

An example: "The way to turn an ex-lover into a friend is to never stop loving them, to know that when one phase of a relationship ends it can transform into something else. It is to acknowledge that love is both a constant and a variable at the same time." (Blech.)

At its best, the tone reminded me of Richard Powers'—calm, delightful, and just wonderfully orchestrated. This had so much potential to be a winner if it had about a third of the day-to-day, predictable content cut out. I wanted to root for the characters but at some point their development just stalled and I couldn't justify reading on.

Thank you to NetGalley and the publisher for granting me access to this advance copy.

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This was a little slow for me. I found myself not wanting to pick it up and struggled to pay attention.

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Tomorrow, Tomorrow, and Tomorrow is the story of Sam Masur and Sadie Green, their friendship, their video games and so much more.

At first, I was skeptical about whether I would be able to relate to this book. College students making a video game didn't really seem like a book that was going to speak to me, but I loved The Storied Life of A.J. Fikry by the same author so I thought I'd give it a try. I don't regret even one page of this book! It is absolutely a beautiful story about relationships and the bond of friendship. The characters are so well written and developed that you travel the 30 year journey of this friendship right along each bumpy beautiful turn. This book is full of all of the emotions a life long friendship has and I am so thankful that I got a front row seat.

If you are looking for a novel to dive into and think about the friendships you have had over the years, this is a wonderful book. I received this book courtesy of the publisher through NetGalley in exchange for an honest review.

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I was really looking forward to reading this book, based on early reviews, but overall I felt disappointed when I finished. I love the themes of lifelong friendships, game design and creativity, personal battles of sexism in the classroom and the gaming industry, with disabilities, and just life in general. The details were brilliant and interesting, especially the family relationships, but I got lost in the slow pace of the book and some of the more tragic events. I also didn't fully buy into some of the relationships (I don't want to say more, in order not to give anything away). Overall I would recommend this book to people who like more serious themes, but if you are looking for a fun, light read, this might not be the book for you.
Thank you NetGalley for the early copy.

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Wow! Zevin's writing was so unique and creative, the character development was laid out so nicely and the emotional aspect was a pleasant surprise. The video game talk was very prominent, but the way it was integrated into their lives was so compelling. Sadie and Sam's friendship is so special. It had me tearing up at the end. These characters will stick with me for quite some time.

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I enjoyed this book although it took me a bit to really get into it but I am glad that I stayed with it!

While it was a good read, I am not a gamer/coder so certain parts that I just didn’t vibe with. BUT the friendships in this book were AMAZING! The bond that can last decades - being able to pick up where Sadie & Sam left off each time they came back to one another, it really made me feel all the feels! I had a love/hate “relationship” with each and every character but that made this book that much more relatable. To be honest, I wasn’t a fan of the love triangle…I loved Marx and I enjoyed his character more when he was with Zoe

This book is well written but at times it took longer to read because of the extensive vocabulary that was used. I was looking up definitions a lot! Thankfully, I was reading on my kindle because the dictionary option really came in handy with this book! I also feel at times the technical gaming parts of the book could have been a little less lengthy/descriptive. I definitely enjoyed the first half more than the second half, it seemed to drag out more and was a little all over the place.

I would rate this book at a 3.5 star but I am rounding up to 4 stars because the friendships are so relatable!

Thank you to NetGalley, Knopf Doubleday Publishing & Gabrielle Zevin for this copy of the book in exchange for my honest review!

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2022 isn't over yet, but I can confidently say that this is the best book I have read this year. Not only is Zevin's writing style witty and beautiful, but her storytelling and ability to construct complex characters is absolutely gripping. This story kept me on my toes, and I quite literally could not put it down until I finished it.

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I have always enjoyed Ms. Zevin's books, this one was well written and draws you in and as a gen x er, I can relate to most of the start of the book. All the experiences are defined and fully engrossing. The characters are multifaceted. Sadie and Sam are real people with flaws and with true selves. They make you grimace and laugh and cry due to realness. The most frustrating part of this read was the constant flow from friend to enemy. The setting of both the real and the game worlds was very cool to get immersed in. The story is one that I could relate to and truly enjoyed.

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This is a book that sticks with you beyond Tomorrow, and Tomorrow, and Tomorrow. I became fully invested in these characters, perhaps as a gamer myself, it was bound to happen. It was beautiful to read about something that I can relate to in terms of forming connections over video games and continuing to nurture that friendship over time. I would encourage anyone to read this book, gamers and non-gamers alike. I think there is something to be shared here, for everyone.

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To start off, the cover of this book is SO my jam. My brief review of this is : this lives up to every word of hype written about it. John Green loved it. I loved it. Read it.

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I adore this book. It will be on my best of the year list. My draft write-up for O Quarterly: Like the imagined worlds its protagonists are obsessed with, this is a book to dive into and get lost in. Sam and Sadie met and fell in fascination with each other as pre-teens with three things in common: a love of gaming, brilliant minds, and the need to escape the confines of the physical. Over the next three tumultuous decades, they become best friends, then business partners, then rivals, forging a platonic relationship more intense and intimate than lovers. This journey into modern friendship, tech culture, and art will sweep you up and you’ll be grateful.

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