Cover Image: Secrets of Camp Whatever Vol. 3

Secrets of Camp Whatever Vol. 3

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Member Reviews

The Witching Hour is the third (and final) graphic novel in the Secrets of Camp Whatever trilogy by Chris Grine. I would definitely recommend reading this series in order.

After former camp leader Clarence P'sketty Tooter is freed from a hypnosis spell, he remembers everything, including that pesky pre-teen Willow and her scrappy friends. But most importantly, he remembers the ancient mystery surrounding Nowhere's sleep-away camp. Now, Tooter seeks revenge against Willow and her friends, and inadvertently awakens a long-dormant evil which seeks to destroy the world.

The Witching Hour is a solid conclusion to this trilogy and wraps everything up nicely. There is a lot more going on in this volume than the blurb mentions, but I would hate to spoil anything for fans of this series so I will not go into detail. I do think that there was less character growth in this installment, and I wanted a little bit more from our crew of teens reconnecting and figuring things out, although admittedly with everything else happening in the story there was not really time built in for that. I love that the art was consistent, and that there were some really fun twists and turns. I also liked the inclusion and introduction of a variety of creature. I think that this is a must read for those that have read the two previous books, but it was not as attention grabbing or keeping as the previous installments for me.

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Thank you NetGalley, Christ Grine, and Onipress for sending me an eARC in exchange for an honest review. I love the Secrets of Camp Whatever trilogy and this last book definitely does not disappoint. I think these books get more intense as the series continues and a lot was on the line in this last book. I don’t want to say too much to spoil, but I adore this series and it’s bittersweet that it’s over. However, I know I definitely want to reread the series back to back in the future. I love all the characters and the illustration style! Definitely check out this series if you’re interested!

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‘Secrets of Camp Whatever #3: The Witching Hour’ with story and art by Chris Grine is a graphic novel about an unusual sleepaway camp.

The finale of the series jumps right back into the action. Tooter wakes up from the spell Elric has put him in. The gnomes are back and play a part. There is a scary manticore who likes baked goods. Jonan Hollender finally shows up and we learn the secrets of this really odd summer camp.

This was a good series and a good finale to it. I like the balance of scary elements and humor, but more than that, the journey of friendship the main characters go through. The art makes it a solid recommendation.

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Vol. 3 is a fantastic addition to the Secrets of Camp Whatever series. This volume is full of action and intrigue! Add this to collections where the series is popular!

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So sad this series is over.
This installalment was the most dramatic yet and a great way to end it with some insainly good twists and turns that left me with my jaw on the floor while reading
And as always the art style Is just beautiful

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It’s winter in Nowhere and it’s time for the big showdown. Willow (now with pink hair) and her friends are up against a prophecy, a Big Bad, a Bigger Bad and a storyline that’s darker overall than the first two Volumes.

There’s a siren, gnomes with snowballs and a glorious, evil manticore named Todd who loves cookies. I really like Todd.

Molly gets the extra page time in this Volume that I was hoping for and some characters I thought we’d left in previous Volumes have guest appearances.

We visit a ghostly graveyard. There are ghouls and spirit reapers, which are cuter than their name suggests.

There’s rock throwing, falling and things that go boom.

I love Willow. She’s determined and resilient. Over the course of the series, she’s proven she’s a loyal friend and can pull off whatever hair colour she chooses.

Willow is amazing but my favourite character of the series is Mim. No matter how much time I spend with her it’s never enough.

The artwork drew me to the first Volume and has helped keep me engaged throughout the series. The human characters are expressive, the magical creatures are imaginative and I love the colour palette.

I’m definitely tempted to start calling out random words to garden gnomes to see if I can reanimate them.

Thank you so much to NetGalley and Oni Press for the opportunity to read this graphic novel.

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My sons and I really enjoyed reading the Secrets of Camp Whatever trilogy (especially my 10 year old)! This is the perfect summer read because is starts at a summer camp and has creepy campfire vibes. The creepy vibes make it a great Halloween season read as well. But really, Secrets of Camp Whatever is a fast paced, entertaining graphic novel that can be enjoyed year round by many different ages. I loved how Grine brought everything together in a very fulfilling ending to the trilogy in volume 3, but left just enough there to the imagination. Whatever's characters are fun and relatable, the kind of kids that a teen would really want to be friends with. Whatever is mystical with a touch of real life praticality like friend relationships and what can make or break them.

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The third instalment of Camp Whatever did not disappoint. Snowy atmospheric setting, mega mermaids, spirit reapers and a mega manticore called Todd - this series continues to deliver humour and chills. My ten and twelve year olds really enjoy this series. I loved how Willow’s hearing impairment helped her save the day again, and how the friends communicate through sign language. I also loved her unwavering sass even when faced with large spine chilling monsters.

I see that this is the last of the trilogy, but I am hopeful that there were a few unanswered threads for those of us hoping there might be a volume 4!

Thank you to NetGalley and publisher for an ARC.

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Thank you Oni Press and NetGalley for the advanced electronic review copy of this wonderful book. This is the conclusion of the Camp Whatever series and it neatly wraps up the series. Wonderful characters and great adventures combine into a fun read one doesn’t want to end. Can’t wait to read more of what Chris Grine writes!

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This was a great conclusion to the Camp Whatever trilogy. I love that Willow's dad finally found his lost friend, I may have teared up in the final scene. If Chris Grine keeps writing more books in this series I will keep reading them because they are wonderful stories filled with wonder and friendship.

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After former camp leader Clarence P'sketty Tooter is freed from a hypnosis spell, he remembers everything, including that pesky pre-teen Willow and her scrappy friends.

This series is one of my favorites to recommend to middle-schoolers when they come into the comic shop where I work. The art is great, the story is delightful, the characters are scrappy and loveable.

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Thank you NetGalley for gifting me a copy of this book.

This book had incredibly well-thought and drawn characters. The story was very easy to follow (I haven’t read the first two books but was still invested in the story and could understand what was going on).
I particularly enjoyed having several kinds of surnatural characters (ghosts, vampire, a unicorn, a talking gnome etc). It was lovely to have some that I would not have thought about (like the talking gnome)

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This series was fun. In this last installment, Tooter is back and wants to find all the things that live on the island. Evil spirit Jonan is trying to get into the Spirit Graveyard to get a potion for resurrection. The gang needs to stop both of them.
I feel like graphic novels either do a really good job explaining the story, or don't. This one did a pretty good job of giving us the whole story. I liked the Spirit Graveyard, it was a fun new setting and one of the characters who lived there was a great surprise.
I have liked this art style from the beginning. It really fits the story and is colorful and the monsters are so cool.
This is such a fun series for graphic novel readers who love monsters, mystery and a wonderful deaf rep!

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I received an advanced copy from Netgalley in exchange for an honest review.
It's the end of Willow's adventures at Camp Whatever, and in this thrilling conclusion, many things can happen. She and her friends are determined to stop an ancient evil from taking over the island. From visiting the spirit world to meeting new creatures that live on the island, Willow will do anything to save her beloved camp. But what happens when evil is too hard to stop?
This graphic novel was hard to let go of, knowing it was the end of Willow and Company. She's been through so many adventures and seen so many things on the secluded island. She's mourned for lost ones, and she's welcoming new friends. "The Witching Hour" wraps up Willow's time at Camp Whatever into a fantastic read for all ages!

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(I received this book from the editor and NetGalley in exchange for an honest review)

The third and final part of the Camp Whatever trilogy, the Witching Hour, is everything you would expect from the anterior works by Chris Grine. The humour is there, the twists and turns are there… even some oldies are back!
The book starts just where the second book, Doors to Nowhere, ended. Molly’s father, Tooter, just woke up from Elric’s spell: and he is still adamant in finding poor Thatch.
But that’s just a trifle, because bigger problems are closing in: mermaids! An evil, oh so evil manticore named Todd! And worst of all, Jonan Hollender, the shadowy figure who’s been lurking in the background… is finally here.

I think The Witching Hour is a fantastic ending for this trilogy. The characters have really evolved throughout the pages and the story feels… complete. Sadly, I might add, because I would love to see more adventures with Willow, Molly, Violet and the others.

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I would like to thank netgalley and the publisher for an advance copy in exchange for an honest review. I have read the first 2 volumes in this series, so I was excited to read the third and final book of the trilogy. We follow Willow and her friends after a dormant evil has been woken. Will the gang be able to stop it and save the world at the same time? A fun read that goes well with the other two volumes. I look forward to more by the author.

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