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Destroy All Humans. They Can’t Be Regenerated. A Magic: The Gathering Manga, Vol. 3 delivers another nostalgic, character-driven installment in this unique, magic-infused world. Set in 1998, at Tokiwagi Middle School, the story continues to follow Hajime Kano and his friends, capturing the excitement and fervor surrounding the release of Magic: The Gathering’s Urza’s Saga expansion. For gamers and Magic fans alike, this manga continues to blend personal stakes with a love for the iconic card game.

Katsura Ise’s storytelling remains sharp, with a well-balanced mix of relatable middle-school drama and the almost mystical allure of the game itself. The character interactions are endearing, especially as Hajime’s passion for Magic draws him into deeper connections with his friends and the mysterious new girl he encounters during a school field trip. This girl’s presence adds intrigue, leaving readers to question what role she might play in both Hajime’s life and the game’s evolving world.

The artwork is clean and dynamic, capturing the vibrant energy of the era with plenty of visual flair during the scenes depicting the card game’s excitement. Ise’s style effectively balances the everyday life of the characters with the more surreal elements of the story, particularly as it intertwines with the ever-growing influence of Magic. The pacing is tight, keeping the story moving while developing the mystery surrounding the girl and her potential link to the game.

While the manga succeeds in further building the world of Magic: The Gathering and deepening the connection between the game and the characters' lives, the volume feels slightly slower in comparison to previous installments. The buildup to the mystery surrounding the girl is enticing, but some readers may find the lack of immediate answers a bit frustrating.

In the end, Vol. 3 of Destroy All Humans continues to captivate with its nostalgic charm, relatable characters, and intriguing plot twists. It’s a must-read for fans of the Magic franchise, as well as anyone looking for a fun blend of 90s nostalgia and magical realism.

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Thank you to Netgalley and Viz Media for an advanced digital copy of Destroy All Humans: They Can't Be Regenerated Volume 3.

This has easily became one of my favorite series and one that I am constantly recommending. I'm happy to say that this volume is just as good as the first two volumes and I look forward to reading the rest of the series as it comes out.

In this volume we get to see the different relationships develop a little deeper and some more MTG matches. I will forever love the art style and showing the art work of the cards, it's as if the action of each card is coming to live.

Towards the end things are getting interesting as we have a showdown between to characters that each want to confess there love. I can't wait to read the next volume and see who wins the match.

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Kano and Sawatari are off and on in their strange relationship, but their love of M:TG keep them together. But when Sawatari sees Kano and Yakumo together on the field trip, she wonders what is going on. Then Kano is confronted by a strange guy who challenges him over Swatari. We will just have to wait until the next volume to see who wins that showdown. And what will Sawatari think of being the prize in this fight? Things are definitely getting interesting!

Thanks Netgalley and Viz Media for the chance to read this volume!

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Published by Viz Media and available April 8, 2025, one of my favorite current manga series is back. I loved the previous two volumes of Destroy All Humans and I'm happy to say that the third instalment is just as good. We get deeper into the relationship between Emi and Hajime, as well as see more of a character introduced in volume 2, a girl Hajime initially thought was a boy. I'm really interested in Mayu, if she's gender-nonconforming or a trans boy or something else. Regardless of what her identity may be, she's a delight and it's great to see her in the story more. This series continues to be a fun, nostalgic look at Magic the Gathering and 1990s nerd culture. Also fun: the physical copies of the first editions of each volume come with a promo MTG card, so it's definitely worth collecting this series if you're into the game.

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