
Dragon Garage
by James Turner
This title was previously available on NetGalley and is now archived.
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Pub Date Oct 08 2023 | Archive Date Mar 15 2024
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Description
Fantasy and reality collide when a transdimensional gateway is accidentally opened into an RPG group's game world; they get caught up in an rollicking adventure, but when one of their members is kidnapped by goblins, they leverage Buymart to rescue him.
Advance Praise
"Turner’s graphic tale is both silly and sincere, gratuitous and grounded. The five protagonists are delightfully nerdy and bursting with love—love they have for each other and love the author clearly has for them. They, rendered in intricate black-and-white illustrations, keep the reader eagerly turning pages to find out what else Arthea has in store. It’s a breezy, evenly paced story full of humor and escapist fun."
-Kirkus
Available Editions
EDITION | Paperback |
ISBN | 9781593623197 |
PRICE | $19.95 (USD) |
PAGES | 178 |
Links
Available on NetGalley
Featured Reviews

I’ll give it to James Turner for imagination in this graphic novel.
The book opens with an exciting chase scene filled with guns, fast cars, and a perilous mile long tumble off a cliff’s edge.
Zach the creative protagonist can slap spin a story and does!
Not being a fan of fantasy I just couldn’t get into this one.
The art is amazing. It’s all black and white and the shading is dramatic.
Readers of fantasy will most likely devour Dragon Garage.

Not only a cool cover but also a cool story!
I love the colorful and detailed cover which is a good reflection of the story and art inside.
Rough, cool, black and white art accompanied an action packed story.
We follow Zach, a funny guy with a huge imagination, who is working at a dig site in the Middle East. Unfortunately they send him home (after accomplishing a lot so it seems unfair) because he’s a credit short and only graduates are allowed at the dig. But before he leaves, he buys a mysterious statue at a market.
When he makes it home and his friends come over to play an RPG game, Zach and his late brother Peter invented, and they include the strange statue he brought home from the Middle East, something is set in motion. Afterwards Zach falls asleep on the couch in the garage where they played the game and wakes up to parts of the game world in the real world and a portal!
I loved seeing the RPG game come alive while they were playing it and when they stepped into that game world through the garage portal and how they used things from that world in the real world and visa versa.
What a hilarious, action packed adventure! And what a great friend group. They certainly had more guts than I would have haha.
The only thing I disliked were the several pages of text as an epilogue. Bring those things to life graphic novel style or leave them out.
I hope there will be a next volume! There were unsolved mysteries in this one, I would love to see solved and the epilogue made me excited to see the things it described and I just had a great time reading this one so I can’t wait for the next one!
Thank you NetGalley for providing me with an arc in exchange for my honest review.

3,5 stars rounded up to 4.
I very much liked this fantasy/adventure story. I think I like action more in this fomat. The characters were quite three dimensional and I liked most of the jokes.
What impressed me the most was how good the drawing style fitted with the story.

*reviewed from uncorrected eARC via netgalley*
action-packed RPG adventure with plenty of humor -- let's hope the next installment arrives soon!

Zach Vandermeer got fired from an archeological dig for fabricating evidence and being a credit short from being a grad student. On his way home he picked up a statuette at the local flea market. Back home he met up with his old gaming group and they had a pick-up game in the garage using a campaign Zach and his missing brother Pete had developed. The next morning Zach found that the garage door lead into their gaming world. Live-action adventuring commenced with the party transforming into their characters. Plenty of comedy (be very careful of what you eat!), but also plenty of hard choices on how to rescue their friend captured by goblins. It will be interesting to see if the garage has any more adventures in store for Zach and his crew!
Thanks Netgalley for a chance to read this title!

I've always loved stories where the magic invades real life. In this one, Zach comes back from an archaeological dig with an artifact that ends up dragging him and his friends into wild adventures. The young people are great, the pictures are bright and action packed, and the story is fun. I hope there are more
Thanks to NetGalley for letting me read this

Zach, an archeology student, and his four friends start a campaign that Zach and his deceased brother Peter created for a DnD-like game. During a game climax, and in time with a lightening strike outside, Zach pulls out an ancient artifact from his most recent dig. The powers combine and a portal to the game world opens up in Zach's garage. When Zach discovers it the next day, he and his friends enter the portal and are faced with their campaign in real life. Adventure, danger, bravery, and snappy comments ensue.
This is a fun book for anyone that loves adventure and/or fantasy tabletop role-playing games. It is on the more violent side, but also has a good run of poop jokes to keep it from getting too dark. The story moves along quickly. The black and white drawings give plenty of details, but aren't stunning or intricate.
This isn't my preferred genre, but I know some teenagers who would eat it up!
Thank you to SLG Publishing and NetGalley for an egalley copy of this book. All opinions are my own.

A little too much action without depth for me. Started with a car chase, very exciting but not my vibe
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