
Cyberbia: Doomsday General
by Justin Greene
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Pub Date Mar 26 2015 | Archive Date May 26 2015
Description
In a leafy English suburb teenage Hallie play the life simulation computer game Cyberbia as obsessively as her best friend, Jack, once played his beloved Cannibal Zombies. Neither her parents, nor her psychiatrist attempt to top her. After everything she's been through, how could they deny her the peace it brings?
The game allows Hallie to escape her world, here terrible things can and do happen and no-one seems able to make them right again, for a brave, new virtual one. In the world of Cyberbia nothing truly awful ever comes to pass and you are always in control. Just make sure your 'Norms' (as its inhabitants are called) collect the required points and all will be well with them. If only it was so easy for Hallie to keep herself and Jack safe.
Meanwhile, on the other side of the globe, in his office on the 33rd floor of Tokyo' Sugihara tower, Cyberbia's celebrated creator, Yoshi Mashita, receives reports that can only mean one thing: hi best-selling Utopian game is taking on a sinister life of its own
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Featured Reviews

In England, a teenager Hallie plays a computer game constantly. It is a life simulation game called Cyberbia. Her psychiatrist and parent don't try to stop her playing the game as it seems to bring her peace. In the game, Hallie experiences nothing bad at least really bad in this game. On the other side of the world, the creator has been receiving reports that aren't good. Cyberbia now has a life of its own and that is not good.
The novel is intriguing and amazing. Though it is geared for young adults, I think adults would enjoy this novel too. I loved it
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